GF - Battle Sisters v2.50

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Background Story

Battle Sisters are all-female splinter factions of the Battle Brothers, which follow the lead of their own god-queen. They are equipped with custom heavy battle armor and wield a lot of the same equipment as the Battle Brothers.

At the beginning of the god-king’s quest to conquer the galaxy everyone was deemed equal, however with time his views became more extremist and he created the Battle Brothers, deeming women unfit to fight. The god-queen, a respected general at the time, saw this as a declaration of war on all women, and took off to start her own faction of genetically modified soldiers to establish her reign.

Battle Sisters are a solid force consisting of above average troopers with good training, armor and a wide selection of heavy weapons. Their forces are generally well rounded, however they do have an affinity for roasting their enemies with flamethrowers and fusion rifles.

They are fanatic warriors armed to the teeth and are bringing equality to the galaxy… by force.

Game Design: Gaetano Ferrara
Illustrations: Brandon Gillam
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GF - Battle Sisters v2.50
Name [size] Qua Def Equipment Special Rules Upgrades Cost
High Sister [1]
4+
4+
Heavy Rifle (24”, A1, AP(1)), CCW (A1)
Devout, Hero, Tough(3)
A, B, C
40pts
Novice Leader [1]
5+
5+
Heavy Rifle (24”, A1, AP(1)), CCW (A1)
Devout, Furious, Hero, Tough(3)
A, B
30pts
Fanatic Sisters [5]
5+
5+
Heavy Chainsaw Swords (A4, AP(1))
Fearless, Furious
D
100pts
Novice Sisters [10]
5+
5+
Rifles (24”, A1), CCWs (A1)
Devout, Furious
E, F
155pts
Battle Sisters [5]
4+
4+
Heavy Rifles (24”, A1, AP(1)), CCWs (A1)
Devout
A, F, G
115pts
Sacrosanct Sisters [5]
4+
4+
Heavy Pistols (12”, A1, AP(1)), Halberds (A2, Rending)
Devout, Shield Wall
H
140pts
Vanguard Sisters [5]
4+
4+
Shotguns (12”, A2, AP(1)), CCWs (A1)
Devout, Scout, Strider
A, I
135pts
Pistoleer Sisters [5]
4+
4+
Twin Heavy Pistols (12”, A2, AP(1)), CCWs (A1)
Ambush, Devout, Flying
J
145pts
Assault Sisters [5]
4+
4+
Heavy Pistols (12”, A1, AP(1)), Energy Swords (A2, AP(1), Rending)
Ambush, Devout, Flying
K
155pts
Support Sisters [5]
4+
4+
Heavy Flamethrowers (12”, A6, AP(1)), CCWs (A1)
Devout, Relentless
L
215pts
Destroyer Sisters [3]
4+
4+
Dual Energy Claws (A6, Rending)
Ambush, Devout, Tough(3)
M
190pts
Biker Fanatics [3]
5+
5+
Twin Heavy Rifles (24”, A2, AP(1)), Heavy Chainsaw Swords (A4, AP(1))
Devout, Fast, Fearless, Furious, Tough(3)
-
160pts
Biker Sisters [3]
4+
4+
Twin Heavy Rifles (24”, A2, AP(1)), Heavy Pistols (12”, A1, AP(1)), CCWs (A2)
Devout, Fast, Tough(3)
A, N
195pts
A Replace one Heavy Rifle and CCW:
Heavy Pistol (12", A1, AP(1))CCW (A2) free
Dual Energy Claws (A4, Rending) +10pts
Heavy Chainsaw Sword (A4, AP(1)) +10pts
Replace one Heavy Pistol:
Fusion Pistol (6", A1, AP(4), Deadly(3)) +5pts
Flamethrower Pistol (6”, A6) +5pts
Plasma Pistol (12”, A1, AP(4)) +5pts
Shotgun (12”, A2, AP(1)) +5pts
Combat Shield (Shield Wall) +10pts
Plasma Rifle (24”, A1, AP(4)) +10pts
Storm Rifle (24”, A3, AP(1)) +25pts
Replace one CCW:
Energy Sword (A2, AP(1), Rending) +10pts
Energy Fist (A2, AP(4)) +15pts
Take one Heavy Rifle attachment:
Plasma-Mod (12”, A1, AP(4)) +10pts
Fusion-Mod (6", A1, AP(4), Deadly(3)) +10pts
Flamer-Mod (6”, A6) +10pts
B Upgrade with one:
Priestess (War Hymns) +15pts
Canoness (Spiritual Guidance) +25pts
Superior (Blind Faith) +30pts
Witch (Psychic(1)) +35pts
Upgrade with:
Celestial Infantry +10pts
C Upgrade with one:
Vanguard (ScoutStrider) +15pts
Jetpack (AmbushFlying) +20pts
Destroyer Armor (AmbushTough(+3)) +45pts
Twin Heavy Rifle (24", A2, AP(1))Combat Bike (FastTough(+3)) +65pts
D Replace all Heavy Chainsaw Swords:
Dual Arc-Flails (A4, Rending) +5pts
Replace one Heavy Chainsaw Sword:
Dual Shock Whips (A2, Blast(3)) free
Dual Plasma Whips (A4, AP(4)) +10pts
Dual Force Whips (A2, AP(2), Deadly(3)) +10pts
Upgrade all models with:
Flagellants (Regeneration) +25pts
E Replace up to two Rifles:
Fusion Rifle (12", A1, AP(4), Deadly(3)) +10pts
Flamethrower (12", A6) +10pts
Replace any Rifle and CCW:
Paired CCWs (A3) free
Great Weapon (A2, AP(1)) free
F Upgrade one model with one:
Canticle Megaphone +10pts
Sacred Banner (Fear) +20pts
Medical Training +40pts
G Upgrade all models with:
Celestial Infantry +50pts
Replace one Heavy Rifle:
Plasma Rifle (24”, A1, AP(4)) +5pts
Fusion Rifle (12", A1, AP(4), Deadly(3)) +5pts
Flamethrower (12”, A6) +10pts
Shred Rifle (18”, A3, Rending) +10pts
Heavy Flamethrower (12", A6, AP(1)) +15pts
Storm Rifle (24”, A3, AP(1)) +15pts
Heavy Machinegun (30”, A3, AP(1)) +20pts
Heavy Fusion Rifle (18", A1, AP(4), Deadly(6)) +35pts
H Replace any Halberd:
Mace (A2, AP(2)) +5pts
Replace one Mace:
Sacred Spear (A2, AP(2), Deadly(3)) +15pts
Replace up to two Heavy Pistols:
Fusion Pistol (6", A1, AP(4), Deadly(3)) +5pts
Flamethrower Pistol (6”, A6) +5pts
Plasma Pistol (12”, A1, AP(4)) +5pts
I Replace any Shotgun:
Heavy Rifle (24", A1, AP(1)) free
Replace up to two Shotguns:
Plasma Rifle (24", A1, AP(4)) +10pts
Fusion Rifle (12", A1, AP(4), Deadly(3)) +10pts
Flamethrower (12”, A6) +10pts
Shred Rifle (18", A3, Rending) +15pts
Storm Rifle (24”, A3, AP(1)) +20pts
Flamethrower Sniper Rifle (18”, A2, AP(1), Sniper) +30pts
J Replace one Twin Heavy Pistols:
Twin Plasma Pistols (12", A2, AP(4)) +5pts
Twin Fusion Pistols (6", A2, AP(4), Deadly(3)) +10pts
Twin Flamethrower Pistols (6”, A12) +10pts
Replace one Twin Heavy Pistols and CCW:
Plasma Pistol (12", A1, AP(4))Energy Sword (A2, AP(1), Rending) +5pts
Replace one Plasma Pistol:
Fusion Pistol (6", A1, AP(4), Deadly(3)) +5pts
Flamethrower Pistol (6", A6) +5pts
K Replace one Heavy Pistol:
Fusion Pistol (6", A1, AP(4), Deadly(3)) +5pts
Flamethrower Pistol (6", A6) +5pts
Plasma Pistol (12”, A1, AP(4)) +5pts
L Replace any Heavy Flamethrower:
Heavy Machinegun (30”, A3, AP(1)) +5pts
Heavy Fusion Rifle (18", A1, AP(4), Deadly(6)) +20pts
M Replace all Dual Energy Claws:
Combat Shields (Shield Wall)Energy Hammers (A2, Blast(3)) +5pts
Storm Rifles (24", A3, AP(1))CCWs (A3) +30pts
Replace one Storm Rifle:
Heavy Flamethrower (12", A6, AP(1)) free
Heavy Fusion Rifle (18", A1, AP(4), Deadly(6)) +20pts
Replace any CCW:
Energy Sword (A3, AP(1), Rending) +10pts
Energy Fist (A3, AP(4)) +20pts
N Replace all Heavy Pistols and CCWs:
Heavy Rifles (24", A1, AP(1))CCWs (A1) +5pts
Replace up to two Heavy Rifles:
Plasma Rifle (24”, A1, AP(4)) +5pts
Fusion Rifle (12", A1, AP(4), Deadly(3)) +10pts
Flamethrower (12”, A6) +10pts
Special Rules

Blind Faith: The hero and its unit get the Stealth special rule.

Canticle Megaphone: This model and its unit get the Fearless rule.

Celestial Infantry: This model gets +1 to its attack rolls for melee and shooting.

Devout: This model gets +1 to hit rolls when shooting at enemies within 12".

Medical Training: This model and its unit get the Regeneration rule.

Shield Wall: Enemies get -1 to hit when they attack units where all models have this rule.

Spiritual Guidance: The hero and its unit get AP(+1) when shooting.

War Hymns: The hero and its unit get AP(+1) when fighting in melee.

Psychic Spells
Eternal Flame (4+): Target enemy unit within 12” takes 4 automatic hits.
Holy Tears (4+): Target friendly unit within 12” gets Poison in melee next time it fights.
Admonition (5+): Target enemy model within 12” takes 1 automatic hit with AP(3).
Heretics (5+): Target enemy unit within 12” gets -1 to defense next time it takes hits.
Litanies (6+): Target friendly unit within 12” may immediately shoot.
Righteous Wrath (6+): Target 2 enemy units within 12” take 3 hits with AP(2) each.
2
GF - Battle Sisters v2.50
Name [size] Qua Def Equipment Special Rules Upgrades Cost
Paragon Sisters [3]
4+
4+
Heavy Flamethrowers (12”, A6, AP(1)), CCWs (A3, AP(1))
Devout, Tough(6)
A
285pts
APC [1]
4+
2+
Storm Rifle (24”, A3, AP(1))
Devout, Fast, Impact(6), Tough(6), Transport(11)
B
185pts
Infernal APC [1]
4+
2+
Twin Heavy Flamethrower (12”, A12, AP(1)), Heavy Flamethrower (12”, A6, AP(1))
Devout, Fast, Impact(6), Tough(6), Transport(6)
B, C, D
220pts
Organ Tank [1]
4+
2+
Organ Heavy Missiles (30”, A3, AP(2), Deadly(3), Lock-On), Heavy Flamethrower (12”, A6, AP(1))
Devout, Fast, Impact(6), Tough(6)
B, D, E
280pts
Battle Tank [1]
4+
2+
Battle Cannon (30”, A2, Blast(3), AP(2)), 3x Heavy Flamethrowers (12”, A6, AP(1))
Devout, Fast, Impact(6), Tough(12)
B, D, F
380pts
Assault Walker [1]
4+
2+
Twin Heavy Flamethrowers (12”, A12, AP(1)), Stomp (A3, AP(1)), 2x Walker Sawblades (A6, AP(1))
Devout, Fear, Fearless, Furious, Regeneration, Tough(9)
G
325pts
Support Walker [1]
4+
2+
Quad Heavy Machineguns (30”, A12, AP(1)), Stomp (A3, AP(1)), 2x Walker Sawblades (A3, AP(1), Rending)
Devout, Fear, Fearless, Regeneration, Relentless, Tough(9)
G
395pts
A Replace any Heavy Flamethrower:
Heavy Machinegun (30”, A3, AP(1)) +5pts
Heavy Fusion Rifle (18", A1, AP(4), Deadly(6)) +20pts
Replace any CCW:
Energy Sword (A3, AP(1), Rending) +5pts
Energy Mace (A3, AP(3)) +5pts
Upgrade any model with one:
GL-Pods (24", A1, Blast(3)) +15pts
Storm-Pods (18", A3, AP(1)) +20pts
B Upgrade with any:
Dozer Blade (Strider) +20pts
Hunter Missiles (24", A1, AP(2), Deadly(3), Lock-On) +35pts
Upgrade with one:
Fusion Rifle (12", A1, AP(4), Deadly(3)) +20pts
Flamethrower (12", A6) +20pts
Storm Rifle (24", A3, AP(1)) +25pts
C Replace Twin Heavy Flamethrower:
Twin Heavy Machinegun (30”, A6, AP(1)) +15pts
Twin Flamethrower Cannon (18", A12, AP(1)) +25pts
Twin Heavy Fusion Rifle (18", A2, AP(4), Deadly(6)) +45pts
D Replace any Heavy Flamethrower:
Heavy Machinegun (30", A3, AP(1)) +10pts
Heavy Fusion Rifle (18", A1, AP(4), Deadly(6)) +25pts
E Replace Organ Heavy Missiles:
Organ Mortar Array (36", A3, Blast(3), AP(1), Indirect) +25pts
F Replace Battle Cannon:
Anti-Tank Cannon (30", A1, AP(3), Deadly(6)) +5pts
Twin Autocannon (36”, A6, AP(2)) +30pts
G Replace any Walker Sawblade:
Walker Flail (A4, AP(1), Rending) +5pts
Walker Fist (A4, AP(4)) +15pts
Special Rules

Devout: This model gets +1 to hit rolls when shooting at enemies within 12".

3